Can be skipped, if you got some Ap diggers) Tier 3 (The ygg-bucket. Specifically 1:37. Recommended stats: Item levels are base drop levels without challenge or set rewards. There is another guide in the wiki (Truth). A "rule of thumbs" is that you can start to hit hard cap with a base cap around 10E+12, but that's with gear that favours NGU or wishes so you can easily double or tripple that amount if you feel that it's not enough because you run an equipment that is not going for either NGU or wishes but for something that doesn't rely on EM stats at all. Divide your base cap by base power and keep the ratio under 40,000. And as someone else mentioned, you will eventually want to adjust that ratio, notably when you unlock beards (as they care a lot about bars). com. Its not worth it. Normally you follow one ratio between power:cap:bars (same for energy and magic) and it is usually based on what features you want most (and what part of game you are in). As I was checking my custom purchases yesterday I realized that my bar were set to 0 for energy. Endish Game EMR3 ratios. NGU IDLE - Everyone likes numbers that go up. I was wondering if that ratio was meant to be total or just the base? Right now I have base energy Power at 290 and Base Energy Cap at 36,850,000. Discussion. Fruit of Gold is dead to you. Early on stick to a 1:20k:1 ratio (buy 1 power, 20,000 cap, 1 bar) and grab cheap upgrades from the Adventure Special. This feature allows you to allocate your energy and magic into 9 different energy and 7 different magic "NGU"s that persist through rebirths. You'll need to do Troll 2 and No Equip for the special rewards, and do some others for EXP (they are really easy to do). Thanks you kind stranger! Jul 2, 2019 6:56am slay0mithos 1869 posts. 33-targeting 10-15mins). There’s also a ratio for e:m:r3 for spending but I don’t remember that. Also I forgot but you should have a quest drop/respawn loadout too, if you do manual quests at all. NGU IDLE. If you want to do some challenges or simply think your energy takes too dang long to build up, you could. 3 trillion (e12) base energy cap. Use the Gear Optimizer’s NGU tab (Guide on How to use the. [deleted] • 4 yr. For reference, the script was tested in Chrome and Firefox at 100% zoom on a 1920x1080 resolution monitor. My ratio ended up somewhere near 14:100k:1 for energy and 15:100k:1. You may get some magic, but 10:1 (E:M) is ok for now. - Any chance to implement a system where you can have a equipment set for the stats and another for the specials skills? I find much better the Circle helmet than the Spoopy Helmet. It is a work in progress, and I'm starting a new game from scratch to work my way forwards. I keep mine at exactly 20,000 but that’s pretty high power. But for now, energy is more useful to you than magic, so spend more on. not sure how bad ratio you think you have, but until UUG you can easily have 10:1 E/M ratio and be pretty well. No reason to even think of switching before that. It is intended to be a supplement to the WTF buttons and the FAQ. Realistically at the absolute minimum you would need 20EM power/cap, 5000pp saved for Evil difficulty perks. This means 1 energy power AND one energy bar for every 37. To the 1:37. If you do shorter rebirths (in the neighborhood of 2 hours or less, I would say), you want to put much more of your energy into Training so that you hit your training reduction caps by the time you rebirth. The potions that boost your stats increase power by 6 times (2 times for the until next rebirth potion and 3 times for the 1/24 hour potion) so slightly more exp into power seems like a decent idea for that. I've been nibbling on NGU idle for a few years now. It is only visible to you. Here's a quick run down of what I have and what I did: a) My NGU PAWGs are at level 7000-9000. If you've done these or are further in the game, tell me, i'll change them to your progress. therefore cost of bars should be factored into the. All Discussions. 0 hours when put in the Daycare (base rate): Stats: Power: Base value: 69: Max stat at lvl 0: 100: Max stat at max lvl: 200: HP Max: Base value:Remember, there's also NGU Wandoos, OS level, and beards to consider. I loaded up an old save around beardverse and at 830 adv a, it only takes 3mins41s. Its usually 1/40k/2. Shoulder mounted 18k/31k levels for a total of 37 E+21. Milk infusion 312k/371k levels for a total of 170 E+18. Eventually, the recommended ratio is 1:40K:1 (or 1:37. (Adventure bonus also affects PP). I don't personally agree with the second link's ratio for exp spending but those guides are pretty good to understand each of the features you have, even if you don't religiously follow everything they say. Each augment level costs gold and the leveling up speed depends on the amount of allocated energy. 875 ratio. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. 100 lvl, troll, rebirth, and tm challenges to do that I unlocked (must unlock 1/1 and ngu). Going from 49. Most of your exp should go to energy until titan 6. 1. 0 energy power. but that only took like 12 hours of like 33% of my magic/energy. I recently spent EXP to boost my energy speed to 16. metadata. If option is off then 1m energy is removed from Safety scissors and becomes Idle energy. The only reliable way to keep the game going is. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Nude Energy Cap: Nude Magic Cap: Nude Energy Power: Nude Magic Power: Nude Energy Bars: Nude Magic Bars:. Welcome to the NGU Idle wiki! NGU Idle is an adventure-based idle game that is an actively ongoing creation made by Somethingggg (aka 4G) and you can play it on Kongregate, Armor Games, Kartridge, or Steam (PC only)! If you want any help, tips, or answers, feel free to join us on any of these platforms! Discord. Of course you can adapt that ratio, usually people put a bit more on power and a bit less on bars, especially before unlocking beards but for challenges in general and specifically for the troll challenge. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Then add enough magic cap to get 1 or 2 Time machine levels in 22 min or so. "Good enough" ratio for now is something like 37500 cap for 1 power. Pressing T will reclaim all allocated Magic from all features. It’s the same with energy. Oct 28, 2019 @ 5:28pm thanks :) #2 < > Showing 1-2 of 2. Patreon: Discord community: Pretty simple: I invest in either set of Resources depending on which one offers the better cost:total % ratio. NGU IDLE. Therefore ratio 1:37. In most cases NGU speed tends to be better than EM. It will speed up everything including NGUs but for a while you’ll need it more for augments. NGU Idle is a Free To Play Idle game that's full of weird humor, tons of upgrades and hundreds of hours of content! Try out NGU Idle today and experience the joy of Numbers Going Up! store. I've heard that at this point in the game E and M should 1:1. I think you go back to around 2:1 e:m until you begin to reach the limits of pow/cap. Energy buster 4. You should be levelling NGU Adventure and Drop at a 10:1 ratio, which will happen automatically if you put half your energy in each. Hacks. Adv b: L * 0. While in the beginning, you can get away with intense ratios like 10:1, later 2:1 and even 1:1 becomes. Note that Energy Speed is only useful if you can reach an integer fraction of 50. #3. In that case I would see 2, 4, 6, 8, 10 training level progression if I had 2. an example is that the 1:40k:1 ratio costs about 450 exp for energy, or 1410 exp for magic. All Discussions. Personally, I am running a 15:300k:8 ratio, since that is when you spend exact equal XP in all. There is a slightly more effective ratio but I will let that for you to discover. I had hoped that unlocking R3 would be one. Context: 1. Honestly I'm looking for guidance from the community gurus, below are my current base. Evil energy NGU Speed divider Seconds to complete level 0 → 1 (with 1 power, 1 cap, no bonuses) Augments. 000 base bars for both energy and magic. That means every training only needs 1 energy to be capped - gaining 50 level/s. What is your wandoos NGU at? I'm pretty much at the same point and can max meh with 62mil energy and 32mil magic. For the first 6 Energy ones I prioritize Gold and Adventure (Lvl 8500) and neglect Respawn (4250, I keep it at half of them). With maxed "Iron Pill also Sucks" Evil Perk, Iron Pill can gives 1/3 of pooped. In clearer terms, when you have all basic trainings down to 1 energy (which is the case for everyone after the early game) it will allocate 6 energy in idle attack and 6 energy in block, and with auto-advanced checked it means all of your skills are going to train at maximum speed and as soon as they become available, all of that with only a. Keep that ratio of 4 speed to 1 EPB. And about magic. But it’s up to you to figure some things out on your own. Another factor back then was the fact that pumping energy and magic had very little effect since no new gear could be acquired and the uses for those two resources were mostly limited to normal NGU, advanced training and blood magic, with no knowledge of. I'm still in the process of maxing out some of the equipment drops, such as those from UUG, Walderp and the beardverse. JimboTCB •. I considered this, but I'm not completely sure on how to solve it myself - there's not an objective value ratio that we can use to compare one to another. A gold drops + bars for the start of a rebirth. Play NGU IDLE and get the exciting rush of so many numbers going up!The #1 rated Idle Game on Kongregate is now headed its way to Steam! Experience the stupidity of. 1% base chance, up to 15% max) Boost 100 (1. 000. In the long run none of it matters because you'll spend half of sadistic at hard caps for both power and cap anyway. wishes grows with sqrt (resources) - so spending 4x resources means they will only be 2x faster. The energy and gold costs increase as their level rises, but depending on where you're at in the game it will be easy to stay on top of both of those. . sealkie • 3 yr. 15 for magic. Or you can follow my ratio which focus more on adventure hack and later on wishes. Looks like I've completed normal mode. This cap will increase by 1 Energy every 20 Energy you get, at every rebirth. 75). Can be skipped, if you got some Ap diggers) Tier 3 (The ygg-bucket. Stats + gear. 5k:(what ever-I've chosen 0. It had probably been the case for a while because I'd need more than one week of exp to get them back on line with a 1:37. Resource 3 is unlocked by using the Incriminating Evidence, unlocking alongside Hacks. - Mixing the meat with the "accesory" soopy helmet, made a bug that I could not unequip it because it requested to idle 1 more energy when I had all my energy free. bat0. NGU IDLE. Forums → NGU IDLE. level 1. 7 trill, as I was using the 3 - 1 ratio). This guide is going to help you get your bearings, and to notice some things that can easily be missed. I looked away for a few minutes, and saw that when I came back, my energy speed had been lowered to 13. NGU cap first 6 energy ones and 3 normal ones; 10T power / 6T toughness; Last edited by Elenoe; Aug 4, 2020 @ 10:59pm #1. 5k:1 for the power, cap and bars respectively. 6:40k:1?, post your thoughts on the discussion board or read fellow gamers' opinions. Here is where im at 1mil energy and 30k magic. My power/toughness stats are around 7e6/4e6, 50000/40000 base. If you have enough energy to fully cap all of the entries, you can right click on the + button of idle attack to set enough energy on it to cap all 6 (and if sync is enabled do the same for block). NGU IDLE. As far as your Aug/Training ratio, it depends on your playstyle and goals. Energy adventure NGU, Yggdrasil and Exp should all roughly double their bonuses if you can cap them for a week, which would be huge boosts to your game. 7. Unfortunately getting over 1% drop rate on bosses is about as good as it's going to get, sniping to feet over the wall is a bit of a slog until you can get a weapon from the new zone. For Energy Power: 1 exp = ( 1 / 150 ) * Adventure Bonus Power That's the same as Adventure Bonus Power / 150 For Energy Cap: 1 exp = ( 1 / 0. resulting in a big increase in bars in the ratio you use. Most of your EXP should be spent on Energy in a Base Power:Cap:Bars ratio of 5:160k:4. Until Titan 4 (or doing Troll Challenge 1) that is. At first, it is not very useful to the player because of the. Having a target of 0 sets it to the default behavior of just leveling with no final level to end at though. Keep in mind that you can ignore this or any guide. It’s the same with energy. When in doubt… go with what you’re happy with. Then, this list recommends to do this, Generic e pow. eqalidan. Any help appreciatedEinfachMarvD 1 post. ago. EM - Energy/Magic - Items with an EM special will affect both Energy and Magic; E:M - Energy:Magic ratio - Ratio of how much exp to spend in Energy to Magic; eNGU - Energy NGU or Evil NGU - May refer to Energy NGUs or Evil NGUs; EPow - Energy Power; Equipment - The items that you are wearing in Inventory, dropped from fighting enemies. Gear optimizer is a tool to optimize loadouts for NGU Idle. It is how much energy is created each time the energy's bar in the top left corner fills (up to once per tick at 50 energy speed, there are 50 ticks per second), up to your total energy cap. 5, and I hadn't been refunded any EXP. 39 energy power and 38 energy bars. Energy NGU x 342% Digger Modifier x 155% Basic Challenge Modifier x 135% BEARd Modifier (this run) x 115%. 2. Hi everyone, I'm having trouble understanding what seems to be a feature (or maybe a really strange bug). metadata. Take your time, uprgade your stats, later in game you will wait weeks to unlock. Forums → NGU IDLE. Resume 24h’s, bring E:M ratio to 3:1, start focusing NGU Ygg/EXP for FoK; Do manual major quests at the beginning of rb’s, idle minor quests for the rest; Pom 24 → FoK 24 → FoL 24 → FoPa/FoA 24 → FoAP 24 → FoPb/FoN 24 → FoR 24; Do CBlock2 after T6v2, switch to E:M 2:1 until NGU ygg/exp bb after T6v4Your very first priority task in NGU is to lower the cost of each and every training to 1. You can see this on equipment and the infinity cube, and that's also what the iron pill and adv fruit do. It rockets up into the air as the value begins to climb past2,147,483,647. I failed however to find some clearer opinions about what the magic power/caps/bars ratio should be and how much energy cap compared to. Just trying to max out my link forest gear (approx level 30) I think after I hit the 25 base energy speed I'm supposed to dump my exp in the power/energy cap/energy bars into that 1:some number:1 ratio. But you don't have to follow that ratio. · 1y. . 5:1 as a ratio is plenty were you are, as giantrobiticcat said, even 10:. You're also looking for a 10:1 energy to magic ratio. As far as I know from the discord, the goal is 100,000 to 1 until you cap resources. 004 Magic uses the same pattern. enjoying it quite a bit. It works the same way as Energy. NGU IDLE - Everyone likes numbers that go up. I'm beginning to approach the 9e18 energy cap with bonuses, and have 5. I also have 2500/5000 in wandoos energy/magic dump. By the time I do that, the Fragment should be over. Most of your exp will still need to go towards energy and magic stats since the "goal" is to fully cap all evil NGUs (you need nearly 1 trillion base cap energy and 300 billion magic cap, keeping power at a "same exp cost" ratio and being equiped with the last evil zone's set, so there is a whole lot of exp to spend there). If you've set a Target level, Advance Energy/Magic will move the allocated EM to the next item in the list once the target is reached. Numbers in this guide will generally refer to Base Energy/Magic. If you do it right it only takes 1-2 days until all trainings can be capped while not consuming all your energy. Try putting a number in the box and see what happens when you reach it. not complaining, I love the game but this is the first run that I've been. If you can enter Sad, they're good enough.